I tried the new signup via Github and got an error
client.js:2 Request error while calling POST /oauth/authenticate with {"code":"CODEREDACTED","oauth_provider_id":1,"redirect_uri":"https://voyager.lemmy.ml/oauth/callback"}
wrapper @ client.js:2
Creator of Deus Ex Randomizer and other mods: https://mods4ever.com/
I tried the new signup via Github and got an error
client.js:2 Request error while calling POST /oauth/authenticate with {"code":"CODEREDACTED","oauth_provider_id":1,"redirect_uri":"https://voyager.lemmy.ml/oauth/callback"}
wrapper @ client.js:2
Good idea, gotta save something for v1.1!


Yeah no way Valve sells a non-functional device, defeats the entire purpose of the product


I used Lutris for bnet games that are not on Steam, works great with SC2, if you want to force compile all shaders, run the “unit preloader” custom map
I’ve heard Faugus is good too


They used to have this
But I think they ended this deal at some point


I actually thought Microsoft excuses handhelds from Windows licensing fees? Or discounts them?
Here’s an interesting discussion about astroturfing on Reddit (I know, ew lol)
https://old.reddit.com/r/Games/comments/1ot0nvg/game_dev_admits_to_large_astroturfing_campaign_on/
Basically it seems like the rule only punishes the honest devs, dishonest devs will just make/buy fake accounts and pretend it’s an organic post
I tried to export/import my user settings and subscriptions, but the import failed in voyager with a 400 error (I didn’t have the network tab open so I didn’t see the error message, and now I’m rated limited so I’ll have to wait to check again)